
Godot DevTool
by wangdiandao
AI-assisted project inspection, editing, validation, and runtime automation for Godot 4.
What it does
Godot DevTool connects AI assistants directly to the Godot 4 engine, allowing them to inspect and manipulate project files, scenes, and scripts without manually opening the editor. It also provides a live bridge for real-time editor interaction and runtime game state manipulation.
Tools
run_project: Launches the Godot project and captures output.get_scene_tree: Returns the node tree for a specific Godot scene.update_node_properties: Modifies properties on nodes within a scene.plugin_install: Deploys the required WebSocket plugin to the Godot project.get_capabilities: Returns a catalog of available tools and their schemas.filesystem_read/write: Accesses and modifies project-local files.
Installation
Add this to your claude_desktop_config.json:
{
"mcpServers": {
"godot-devtool": {
"command": "node",
"args": ["/path/to/godot-devtool/build/index.js"],
"env": {
"GODOT_PATH": "/path/to/godot/Godot_v4.x.exe",
"GODOT_DEVTOOL_WS_PORT": "8766"
}
}
}
}
Supported hosts
Claude Desktop, Codex, Cursor, Cline, Roo Code, VS Code Copilot.
Quick install
npm run buildInformation
- Pricing
- free
- Published
- 5/22/2026






