
GoPeak
Supports UIby had0yun
Comprehensive MCP server for Godot Engine with 110+ tools for scene management, debugging, and asset search.
What it does\nGoPeak connects AI assistants directly to the Godot Engine, enabling end-to-end project iteration. It allows AI to run, inspect, modify, and debug real Godot projects by interfacing with the editor and runtime state.\n\n## Tools\n- project.list/project.info: Manage and inspect Godot projects.\n- scene.create/scene.node.add: Programmatically build game scenes and hierarchy.\n- set_node_properties: Modify node attributes with typed value support.\n- runtime.status/inspect_runtime_tree: Live inspection of the running game state.\n- dap_set_breakpoint/dap.output: Full debugger integration for GDScript.\n- capture_screenshot: Viewport capture for visual verification.\n- asset_store: Search and download CC0 assets from Poly Haven and Kenney.\n\n## Installation\nAdd the following to your claude_desktop_config.json:\n\njson\n{\n "mcpServers": {\n "godot": {\n "command": "npx",\n "args": ["-y", "gopeak"],\n "env": {\n "GODOT_PATH": "/path/to/godot",\n "GOPEAK_TOOL_PROFILE": "compact"\n }\n }\n }\n}\n\n\n## Supported hosts\nClaude Desktop, Cursor, Cline, OpenCode
Quick install
npx -y gopeakInformation
- Pricing
- free
- Published
- 4/23/2026






