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UE-MCP
by db-lyon
Complete Unreal Engine 5 development toolkit providing AI assistants deep read/write access to the editor.
0 stars
Works in:Cursor
Exposes:ToolsResources
What it does
UE-MCP is a comprehensive bridge between AI assistants and the Unreal Engine Editor. It exposes 19 category tools covering over 425 actions, allowing an AI to programmatically manipulate levels, blueprints, materials, and actors using natural language.
Tools
level: Manage actors, spawn lights, and explore the level outliner.blueprint: Read and write blueprint graphs, connect pins, and compile logic.asset: Perform CRUD operations on project assets and import meshes/textures.material: Author expression graphs and create material instances.vfx: Manage Niagara systems and emitter parameters.landscape: Sculpt terrain and paint layers.gameplay: Configure physics, collision, and behavior trees.
Installation
Run the interactive setup:
npx ue-mcp init
Or manually add to your config:
{
"mcpServers": {
"ue-mcp": {
"command": "npx",
"args": ["ue-mcp", "C:/path/to/MyGame.uproject"]
}
}
}
Supported hosts
- Claude Desktop
- Cursor
- Claude Code
Quick install
npx ue-mcp initInformation
- Pricing
- freemium
- Published
- 4/18/2026
- stars
- 0
Categories
Choose your AI client and follow the steps below.
Cursor
Add to ~/.cursor/mcp.json using the npx command and path to your .uproject file.Claude Desktop
Add to mcpServers in claude_desktop_config.json using the npx command and path to your .uproject file.





