
UE5 MCP Bridge
Supports UIby natfii
Bridges AI assistants to the Unreal Engine 5 editor for direct manipulation of levels, actors, and Blueprints.
What it does
UE5 MCP Bridge connects AI assistants to the Unreal Engine 5 editor, transforming natural language requests into editor actions. It allows developers to scaffold Blueprints, spawn actors, modify properties, and manage animation state machines without manually clicking through the UE5 interface.
Tools
unreal_spawn_actor: Spawns actors in the level.unreal_set_property: Sets properties on specific actors.unreal_blueprint_modify: Creates and modifies Blueprint graphs, variables, and functions.unreal_anim_blueprint_modify: Comprehensive control over Animation Blueprints and state machines.unreal_execute_script: Runs C++, Python, or console scripts directly in UE5.unreal_capture_viewport: Captures screenshots of the active viewport for AI visual feedback.unreal_get_ue_context: Provides UE 5.7 API documentation context.
Installation
{
"mcpServers": {
"unreal": {
"command": "node",
"args": ["/path/to/ue5-mcp-bridge/index.js"],
"env": {
"UNREAL_MCP_URL": "http://localhost:3000"
}
}
}
}
Supported hosts
- Claude Code
- Claude Desktop
- OpenAI ChatGPT Desktop
- Cursor
- Replit
- Sourcegraph Cody
- Windsurf
Quick install
node index.jsInformation
- Pricing
- free
- Published
- 4/17/2026






