
Unreal Engine MCP Server
by chir24
Control Unreal Engine 5 through a native C++ Automation Bridge, enabling AI to manage assets, actors, levels, and game systems.
What it does
This server connects AI assistants directly to Unreal Engine 5 (versions 5.0-5.7), allowing for high-level automation of game development workflows. By leveraging a native C++ Automation Bridge plugin, it grants AI the ability to manipulate the engine's core systems without manual intervention.
Tools
manage_asset: Browse, import, duplicate, and rename assets including materials and textures.control_actor: Spawn, delete, and transform actors, including physics and tag management.manage_level: Load/save levels, handle World Partition, and manage streaming data layers.system_control: Execute console commands, run tests, and perform Python execution within UE.animation_physics: Manage Animation Blueprints, skeletons, ragdolls, and Control Rig.manage_effect: Control Niagara particles and GPU simulations.manage_ai: Manipulate Behavior Trees, EQS, perception, and State Trees.manage_sequence: Control the Sequencer for cinematics, keyframes, and playback.
Installation
{
"mcpServers": {
"unreal-engine": {
"command": "npx",
"args": ["unreal-engine-mcp-server"],
"env": {
"UE_PROJECT_PATH": "C:/Path/To/YourProject"
}
}
}
}
Supported hosts
- Claude Desktop
- Cursor
- Claude Code
Quick install
npx unreal-engine-mcp-serverInformation
- Pricing
- free
- Published





