
from awesome-omni-skill38
Automate build → remove → install → enable → launch cycle for Blender extensions or add-ons to speed up iteration and CI workflows.
Automates the full developer workflow for Blender extensions and add-ons: detect project type, build/package, remove old installs, install the new package, enable it in Blender preferences, and optionally launch Blender. Includes options for custom build scripts, validation, headless CI mode, testing, and screenshot capture.
Use this skill during rapid development of Blender extensions/add-ons when you want a single command to run build+install+launch, in CI pipelines for validation/headless builds, or when testing across Blender versions. Ideal for extension authors and teams shipping Blender integrations.
.bgorc configuration schema for project defaults.blender_manifest.toml), add-on bl_info checks, and integration patterns with testing and screenshot capture skills.Agents with shell/CI capabilities and access to Blender binaries: CI runners, developer automation agents, and CLI-capable assistants.
bgo is a documentation-only skill for automating the Blender extension/add-on build-install-enable-launch cycle. No bundled scripts to execute — purely instructional. SKILL.md is thorough with clear workflow steps, configuration via .bgorc, troubleshooting, and CI/CD patterns, but lacks any executable code or automation beyond describing commands to run.
Docs-only skill. Well-written instructions but no runnable scripts or references directory. Would benefit from actual automation scripts to match the described workflow.