SceneView for Web provides a high-performance browser 3D renderer built on Filament.js (WebAssembly + WebGL2) and exposes both a Kotlin/JS DSL and a plain JavaScript API (window.sceneview). It simplifies building model viewers, product configurators, and WebXR AR/VR scenes with verified examples and platform rules.
Use when you need to render glTF/GLB models in the browser, add WebXR AR/VR support, or embed a 3D viewer without a bundler (script tag). Skip when the project explicitly targets raw Three.js, Babylon.js, model-viewer, or A-Frame.
Agents that generate front-end code, HTML snippets, or help configure build steps (npm) will benefit most. Also useful for agents assisting with WebXR integration and performance tuning.
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