
from sprite-gen132
Create clean 2D game sprite sheets and animated atlases from image-generation rows: chroma-key cleanup, connected-component frame extraction, atlas composition,
Sprite Gen provides a full pipeline for turning image-generation outputs into runtime-ready sprite sheets and manifests. It handles run preparation, chroma-key alpha cleanup, connected-component extraction, frame composing, QA previews, and an interactive curation webview for human selection and transforms.
Use this skill when you need automated sprite-sheet generation from generative image outputs, to curate image candidate sets side-by-side, or to rebuild and edit existing atlases. It's aimed at game developers and artists producing 2D animation assets.
Works well with Codex and Claude Code environments that can run Python tooling and launch local webviews; integrates with image-generation backends (kuma:image-gen or similar).
This skill has not been reviewed by our automated audit pipeline yet.