
Image to 3D Pipeline
from clawfu-skills61
Convert 2D images into optimized, rigged 3D models (GLB/FBX) and animations using Hunyuan3D, Mixamo and cleanup tools — fast pipeline for web and game assets.
What it does
This skill provides a practical, end-to-end pipeline to turn 2D images or photos into web/game-ready 3D assets. It covers image preparation, using Hunyuan3D (or alternatives) for mesh generation, validation and cleanup in Blender/Meshlab, automated rigging with Mixamo, and export/optimization guidance for Three.js, Unity, or Unreal. The skill is aimed at rapid prototyping — producing usable GLB/FBX models with recommended settings and size targets.
When to use it
Use when you need a quick workflow to create mascots, avatars, product 360s, or prototype game assets from concept art or photos. Ideal for web hero assets, marketing visuals, or lightweight game characters when a fast turnaround is needed.
What's included
- Scripts: []
- References: [Hunyuan3D, Tripo AI, Mixamo, gltf-transform]
- Instructions: Detailed procedural steps: evaluate source images, choose conversion tool, run generation, validate and optimize meshes/textures, rig characters in Mixamo, and export for target platforms with size/format recommendations. Includes example code for Three.js and model-viewer.
Compatible agents
Agents that assist with asset pipelines, content generation, or tool orchestration (Claude-style agents, creative assistants with web/tool access) will benefit most.
Tags
Information
- Repository
- clawfu-skills
- Stars
- 61
- Installs
- 0