
from animateur48
Tools and guidance for running, inspecting, and modifying a browser-based 3D animation toolset (Fast Poser, Motion Ripper, Playground, AutoRigScene) and its JSO
Provides instructions and best-practice guidance for working with a browser-based 3D animation toolset (Fast Poser, Motion Ripper, Playground, AutoRigScene). It explains where to find and run each page, how to validate asset compatibility, and how to preserve the shared JSON asset contract when changing exports or UI behavior.
Use this skill when an agent needs to run, inspect, modify, test, or explain the repo's tools—e.g., launching the dev server, validating capture/export flows, fixing animation import/export bugs, or adjusting runtime behavior. Ideal for front-end engineers, animators, or agents troubleshooting animation JSON interoperability.
Animations/ assets (has_references=false in fetch output).Well-suited to developer-focused agents with browser automation or local dev capabilities (e.g., agents that can run a Vite dev server, open browser pages, and inspect console logs).
Animateur is a browser-based 3D animation toolset (Fast Poser, Motion Ripper, Playground, Auto Rig Scene) using Three.js and MediaPipe. Its 5 bundled scripts are build/asset-conversion tools (.mjs) that couldn't run in the audit sandbox. The SKILL.md is thorough with clear section headers, asset contracts, and per-tool change guidance. Scripts are well-written Node.js with proper error handling but use regex-based module transformation and mixed sync/async patterns.
No security concerns. Scripts are pure build/asset-generation tools with no network calls, no credentials, no destructive operations. The skill is well-documented but serves a very niche audience (3D animation developers using this specific toolset).